An upcoming 3D space combat game where you command capital ships in epic space battles.

Beta Trailer! And a new website!

Posted on December 18, 2013, by Nertea.

Hey there!
 
We have finished a new trailer for the beta of Star Villains and Space Heroes. It shows off some nice video gameplay of stuff we've done since the demo. Have a look!

 

 
We've also finished site renovations, along with a shiny new domain name! Check out www.svsh-game.com for new information on factions, some new screenshots, ships lists, and loads of other cool things.

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September 10th: Podcast! And some screenshots.

Posted on September 11, 2013, by Nertea.

Alex and I were recently on Space Game Junkie's podcast, where we talked about SVSH and a bunch of other sci-fi things. I highly recommend giving it a listen! 

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In addition, Alex has put up a new devlog entry with some of the things we talked about in the podcast featured as screenshots. They are, in general, quite nice!

 

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August 15th - Beta Screenshots!

Posted on August 15, 2013, by Nertea.

Well, it's been a while since I've posted anything around these parts! Rest assured that we're still working hard on getting the next version out. We'll actually have some more info on release plans in the next weeks, so stay tuned.

Here are some screenshots from our latest beta build, which is coming together quite nicely. Of note - directional shadows, new skyboxes and lots of cool effects.
 


scr04.jpg  scr06.jpg
 

Head over and check out the rest of the screenshots over at IndieDB.

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May 13th: Development Blog - The Look and Feel of Spaceflight

Posted on May 13, 2013, by Nertea.

Hey all, been a while!

 

A new development blog entry is live in the usual place. It talks about some changes we're making to starship physics and visuals from the demo. It also has a nice render of the EMPOL Blackjack battleship.

 

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Head over and read it!

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April 2nd: Development Blog - Chris Destroys a Starship

Posted on April 2, 2013, by Nertea.

Hey all,

 

A new development blog entry is live here. This is the second in the How to Destroy a Starship series - Chris Destroys a Starship. It's about how I go about creating and animating the destruction effects that bring the destroyed meshes created in our previous entry to life

 

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Head over and read it!

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