Posted on June 15, 2013, by Nertea.
It seems that I've been somewhat remiss with keeping all the various sites posted of our devlog updates. We've actually had two since the last post - one by me and another by Alex. They cover two topics that include lots of pretty pictures, particularly the Space Terrain entry. Of course, the Special Effects one isn't too shabby either... I recommend having a look at both.
For the upcoming week, stick around. I hear that Alex has some kind of spaceship design video planned, which I haven't seen yet, but have been assured that it's very cool.
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Posted on May 21, 2013, by Nertea.
Good morning!
A new development blog entry has bee added here. This is the first in a series about the drastic redesign of the ingame user interface from the demo. This entry talks about changes made to the navigation panel, which are extensive.
Head on over and read it!
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Posted on May 13, 2013, by Nertea.
Hey all, been a while!
A new development blog entry is live in the usual place. It talks about some changes we're making to starship physics and visuals from the demo. It also has a nice render of the EMPOL Blackjack battleship.
Head over and read it!
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Posted on April 2, 2013, by Nertea.
Hey all,
A new development blog entry is live here. This is the second in the How to Destroy a Starship series - Chris Destroys a Starship. It's about how I go about creating and animating the destruction effects that bring the destroyed meshes created in our previous entry to life
Head over and read it!
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Posted on February 23, 2013, by Nertea.
Here's our second faction feature - AIAD: the robot faction.

You can check out their faction page by clicking on theAIAD logo on the Game Info page on the website or by heading over to our IDB page.
Additionally, have three more wallpapers featuring the AIAD.
We're just about done the demo - expect it within the next week or two!
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